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Doing this will let you keep your focus on only one familiar instead of both of them. If you need a breather, spend Devil Trigger to amplify either Shadow or Griffon, which will set them on a temporary AI control. Once Nightmare makes it on the field, it can be tough to keep track of your smaller familiars, Shadow and Griffon.

Furthermore, reduce movement while you're attacking so as to avoid performing certain attacks unintentionally. If you're having trouble performing directional attacks, it may be because you're trying to input them in accordance to the positioning of your pet demons and not V himself. Though you'll need to keep V at a distance, don't trail off too from combat.Īnother thing to keep in mind is remembering the difference in perspectives for the demons and V. However, be wary about getting too far from your targeted enemy, as doing so instantly teleports Shadow and Griffon back by your side upon pressing their attack buttons. Both Shadow and Griffon will automatically try to get near the enemy you're targeting, so wait on them first before initiating a combo. While this can be viable against minor foes, you'll need to coordinate and set-up attacks against the more challenging demons. As a result, there's a natural inclination to spam the attack buttons and let the Familiars do their thing. Combat TipsĪt first, it can be a bit disorienting jumping into V's playstyle fresh after Nero. Once Nightmare enters the fray, you can rest easy and let it do its thing. You generally want to use Nightmare when you're looking to increase your damage output or if you're about to die and need to instantly revive any fallen familiars. If you purchased the Promotion skill, you can command it yourself, using its powerful melee strikes and long-range laser attack.

When this hulking golem enters the field, it becomes a major force that can dish out massive damage all on its own in a short time. The third familiar, Nightmare, acts as a Devil Trigger-like special move and can only be summoned once you have enough energy stored up. It's possible to make them autonomous for a brief duration-which also boosts their attack power-but the deadliest combos come from when you stay in control. You're primarily commanding them to attack enemies, while also coordinating strikes. Shadow and Griffon function as V's melee and ranged attacks respectively. V has three pet demons in his arsenal, and they each inflict damage differently. Your familiars are excellent at keeping the enemy's attention, but if you approach too close to the action with V, they'll immediately divert their focus. You generally want to keep at arm's length from enemies. He's all about positioning and paying attention to the enemies on the field, only dodging when you absolutely must, as to do so temporarily takes one of your pet demons out of play.

Unlike his sword-touting allies, V demands patience and restraint. By clicking 'enter', you agree to GameSpot's
